Midnight Dial Beta Goes Live on November 3rd!


Midnight Dial's early access beta build will go live on itch, October 28th  November 3rd!

Dive into Verdant:

Lost at a bus stop in the haunting quiet of night, your only guide back to civilization is a malfunctioning payphone. As you dial into the eccentric world of Verdant, you'll meet its offbeat inhabitants, each with a way to help you find your way home.

Where we are at right now:

While are proud of what we have so far, but believe with your help we can make something even better! So far the main mechanics and features are in place with ui and visuals, along with the overall game needing some polish. The story that is in the game so far along with the puzzle elements are solely there presently for the early access build. We will decide with your help closer to launch how much of that content remains or is changed for the final release build.

Your Feedback Matters:

This beta release is a unique opportunity for you to be part of Midnight Dial's final chapters. We're inviting you to play, explore, and share your experiences with us. Your insights will be invaluable in refining the game, ensuring we can develop it into an awesome adventure.

How to Participate:

On November 3rd the early access build will go live on our itch page for free!

Conclusion & Looking Ahead:

November 3rd is when we will make the project publicly available to play however it is no where near the end of development. Following the release we will begin work on the first update which will release 1 week after launch (minus some patches in the meantime), updates and patches will continue throughout November. As we move into December we will evaluate whether the game needs more work or to push towards a final release.

We hope you enjoy what we have so far, share your experience and follow us on our journey!

Update: The game got delayed to November 3rd.

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